Game development

We work with popular game engines and WoW kernels

We help launch game products: prototypes, UI, game sites, launchers, personal accounts, donation systems and web infrastructure around the game. We work with Unity, Unreal Engine, Godot, and for Warcraft projects - with TrinityCore, AzerothCore and the related server ecosystem.

Unity, Unreal Engine, Godot, TrinityCore, AzerothCore Game, site, launcher and cabinet as one ecosystem
3D NEXUS logo for game development

Engines and platforms

We select technology for a specific game

We do not tie the project to one tool. We analyze the genre, graphics, multiplayer, monetization, platform and team, and then offer the optimal stack.

Unity

2D/3D games, mobile projects, casual games, prototypes, interfaces and cross-platform builds.

Unreal Engine

Projects with an emphasis on 3D visuals, cinematic experiences, realistic lighting and complex scenes.

Godot

Flexible 2D/3D prototypes, indie projects, quick idea testing and easier code support.

TrinityCore and AzerothCore

WoW servers, game cores, basic configuration, site, launcher, cabinet and donor ecosystem around the project.

Web and custom stack

Browser games, interactive promos, WebGL, Three.js, personal accounts and gaming web services.

What can we do?

From a game prototype to a complete digital ecosystem

Game projects often require more than just the game itself. Around it, you need a site, launcher, cabinet, payments, news, rating, support and a convenient way for the player to launch.

Prototypes and MVPs

We help to quickly test game mechanics, core loop, UI and basic logic before full development.

UI and UX for the game

We design menus, HUD, offices, inventory, shop, authorization screens and other interfaces for players.

Launchers and sites

We create server sites, launchers, news blocks, donation systems, ratings and administrative panels.

Multiplayer infrastructure

We help to think through authorization, accounts, synchronization, API and the structure of future integrations.

Monetization

We design a store, balance replenishment, internal currency, transaction history and a secure purchase scenario.

Support after release

We update the interface, add functions, support the site, launcher and related services after launch.

Our approach

How to launch a game project

First, we define the platform, audience, genre and technical limitations. Then we collect the prototype, design, interfaces, web part and development plan.

1. Analysis

We study the genre, audience, mechanics, platform and competitors.

2. Prototype

We check the core loop, player scripts and basic logic.

3. UI/UX

We design game, cabinet, launcher or website interfaces.

4. Development

We collect functionality, integrations, a web part or individual modules.

5. Testing

We check scenarios, adaptability, stability and convenience.

6. Launch

We are preparing a release, website, launcher, analytics and further support.

Ready to create something cool?

Let's discuss your project

Tell us about your idea and we will offer a solution to help it grow into a strong digital product.

Discuss project